Based on The Command & Conquer series, CCTA continues to expand its brand by absorbing new audiences who like online browser gaming, especially for those love Evony and Ministry of War.
According to the press release, the game started the first closed beta on December 15, 2011. And the basic gameplay, which still sounds like Evony’s, promises players a persistent ever-growing world where players should make good use of strategy, adaptation, and reaction.
Although the game is free to play, it requires players to purchase some premium items in order to get more advantages.
The game implements latest HTML 5 technology, letting players to play not only on the worldwide web, but on the mobile devices.
In the face of popular browser MMOs like Evony, Jagged Alliance Online and Forge of Empire, Command & Conquer: Tiberium Alliances ought to appeal to more than strategy fans and browser game lovers. Instead, the game should set more intriguing and innovative gameplay that meets the hardcore gamer’s expectations. Especially when a long-awaited title is coming out, they tend to become more exigent over the details and differences.